I guess I was thinking more along the lines of writing code. If I
understand a basic idea of OOP it is that each object may have its own
code. While that will not necessarily decrease the number of lines of
code it makes it easier to manage.
Conversely, decreasing the number of objects may make the coding more
complicated to have the application respond in the same way in both
cases.
So the question boils down to what works best perhaps but I was hoping
that all of you who have far greater experience with OOP and coding
could give your thoughts. Assuming my assumption above is correct, which
would you choose, simpler code and more objects or less objects and more
complex code.
Also, is there a speed issue involved? ie Does an app with more objects
load, open and run slower than the same app with less objects but
complex code?
Wayne
On Tuesday, October 28, 2003, at 09:59 AM, Will Leshner wrote:
On Oct 28, 2003, at 6:44 AM, Wayne Dreier wrote:
I am just curious. Is there a limit on the number of windows and or
controls an application may have? If RB has no limit, is there a
practical limit that all of you professionals would advise an amateur
should not exceed?
There is no limit that I know of, but if you have so many windows and
controls on them that you are beginning to worry about limits then you
should probably rethink your design.
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