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Re: Number of windows and controls

To: Getting Started <gettingstarted at lists dot realsoftware dot com>
Subject: Re: Number of windows and controls
From: Deane Venske <dean at eduss dot com>
Date: Wed, 29 Oct 2003 08:33:10 +1000
References: <B0A4A789-0970-11D8-A0C9-003065D91F8C at earthlink dot net> <3F9EBCEF dot 2030804 at ljug dot com>
Will Leshner wrote:

Wayne Dreier wrote:

I guess I was thinking more along the lines of writing code. If I understand a basic idea of OOP it is that each object may have its own code. While that will not necessarily decrease the number of lines of code it makes it easier to manage.


For me, the number of objects and how much code they need always falls out naturally from the kind of problem I'm working on. I don't think it has ever been an issue. I think you may be worrying about this a bit too much.

I agree with Will here, the number of objects or code you need is really irrelevant. If you need it to get your program to do what it is meant to then put it in. If performance becomes an issue then look at your code and see where you can tweak things. Where possible (AND useful) sub class things or create class instances. Andy started a new thread off my "External Objects" thread that delved nicely into classes and class interfaces, have a read of them in the list archive if you didn't get them.

Best of luck,
Deane


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