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Window overhead

To: gettingstarted at lists dot realsoftware dot com
Subject: Window overhead
From: GAmoore at aol dot com
Date: Tue, 28 Sep 2004 14:13:04 EDT
Delivered-to: gettingstarted at lists dot realsoftware dot com
I have a number of similar actions in my app which open a window with a huge 
canvas. However, I use the standard method of having a draw-method which is 
callled by the opening button, and also by the canvas itself (in the paint 
event). Is there a lot of overhead to have half a dozen windows and canvases 
when I 
could do it on one, but make the code trickier (case statement or something 
in the draw method).
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