gettingstarted
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Re: how long

To: Getting Started <gettingstarted at lists dot realsoftware dot com>
Subject: Re: how long
From: Phil Mobley <phil at mobleybros dot com>
Date: Tue, 28 Dec 2004 09:39:00 -0800
Delivered-to: gettingstarted at lists dot realsoftware dot com
References: <008c01c4ec88$92aac8f0$0202a8c0 at brian4qrxn8li1> <3807A932-58F1-11D9-AAA9-000A95AE3462 at ihs dot gov>
On Dec 28, 2004, at 8:55 AM, Michael Pike wrote:

I may get slammed for this, but I believe that programming is something that either "you have a gift for" or can't do.

When it comes to programming and IT, I don't believe any schooling matters - it's something of a passion, or an art. You can't really teach art.

We (unfortunately) hire people who have a degree in computer science, and often the only experience they have is the 4 years they went to school - yet we can go get an 18 year old that has never attended a day of college in his life, but has been using computers since he was 5, who will code rings around everyone.

I believe that there are 4 parts to learning any new skill.

1.  Knowledge
2.  Talent/Ability
3.  Experience
4.  Discipline

Take the old Tortoise and the Hare story. The hare had enormous ability, but lacked the discipline to complete his goal. Meanwhile it was the Tortoise, slow and steady, who won that race.

Philip Regan's point is perfect, how to look for project is based on what you find yourself needing. This describes 80% of my projects in REALbasic. And the nice part is that you usually find yourself wanting something small and so it is an easier task to complete (and congratulate yourself on sooner).

So Brian, slow and steady and you can do anything you want.

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