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Re: BevelButton Help please

To: Getting Started <gettingstarted at lists dot realsoftware dot com>
Subject: Re: BevelButton Help please
From: Charles Yeomans <charles at declareSub dot com>
Date: Tue, 21 Feb 2006 18:09:31 -0500
Delivered-to: gettingstarted at lists dot realsoftware dot com
References: <20060221230436 dot 66495 dot qmail at web60423 dot mail dot yahoo dot com>
To get hierarchical menus, you will need to implement this yourself. I suggest looking at the MenuItem class, and the method MenuItem.Popup.

Charles Yeomans

On Feb 21, 2006, at 6:04 PM, Lennox Jacob wrote:

Thanks Charles,

I have this
me.addRow "1"
me.addRow "2"
me.addRow "3"
me.addRow "4"
me.addRow "5"
So I select 5, but I now want to hold the mouse on 5 and have a new menu to appear giving options a,b,c,d,e, is that possible? or should I be using a different type of control?

Kindly advise.

Thanks.

Lennox.


Charles Yeomans <charles at declareSub dot com> wrote:
On Feb 21, 2006, at 5:17 PM, Lennox Jacob wrote:

Hello,

What does the ConstructContextualMenu and ContextualMenuAction events
of a BevelButton do?

I would like to add a contextual menu, I don't know if I am using the
correct terminology here, to a Bevelbutton, more precisely, I would
like a submenu to appear giving the user more options when an item of
a bevelButton is selected and the mouse is kept down.

Any advice or example project would be appreciated.

A BevelButton can have a menu; perhaps you should be using that.

--------------
Charles Yeomans

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--------------
Charles Yeomans

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I want to mimic the behaviour of the msgbox which automatically expands its height depending on the amount of text. Is there a parameter for the height of a statictext that takes into account the actual text in it (so "abc" is different than "It was the best of times, it was the worst of times.....................They lived happily ever after. The End."?

Greg
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