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socket and multiple connections Re: REALbasic 4.5a6

To: REALbasic Betas <realbasic-betas at lists dot realsoftware dot com>
Subject: socket and multiple connections Re: REALbasic 4.5a6
From: "Joseph J. Strout" <joe at realsoftware dot com>
Date: Sat, 30 Mar 2002 08:37:01 -0800
At 8:21 PM -0600 3/29/02, Chris Dupuy wrote:

As with every alpha release beginning w/ 2.0 I have anxiously but
disappointly found no fix for the Socket bug which hangs on multiple
simultaneous connections.

This has been Real Bugged by numerous people and over a dozen have had
problems with this bug.  There is NO workaround and its definitely a
show-stopper.

I've looked into this problem, and as far as I can tell your description isn't accurate. What actually happens in modern versions of RB is that if two connections come in at exactly the same time, both are dropped. That's not a problem if you control both ends of the communication (e.g., you're writing a client/server or peer-to-peer app), since you can simply wait a small but random amount of time and try again.

HTH,
- Joe

--
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|    Joseph J. Strout           REAL Software, Inc.                |
|    joe at realsoftware dot com       http://www.realsoftware.com        |
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