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Re: Plugins for Windows Alpha

To: REALbasic Betas <realbasic-betas at lists dot realsoftware dot com>
Subject: Re: Plugins for Windows Alpha
From: "William Yu" <william at realsoftware dot com>
Date: Thu, 24 Oct 2002 22:10:33 -0500
True, I'm sure there are plugins which have platform specific designer code,
but in most cases people have created a control where what you see in the
IDE is what you see at runtime, so in all these cases, no modification is
needed.  For those who wish to get a jump start at fully supporting their
plugins on Windows, please subscribe to the REALbasic plugins list, as I
will be detailing some of the specific issues that you need to be aware of.

Regards,
William Yu
william at realsoftware dot com

----- Original Message -----
From: Einhugur Software
To: REALbasic Betas
Sent: Thursday, October 24, 2002 6:01 PM
Subject: Re: Plugins for Windows Alpha


And most control plugins will need Windows designer code.

That is until now there has been neither need to provide a working designer
mode for for Win32
controls, nor a way to test such.

So many plugin controls will not have Windows design mode code and there
fore either crash or
not work correctly.


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