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Re: fast, smooth updates

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: fast, smooth updates
From: Frank C <pox at planetquake dot com>
Date: Mon, 21 Jul 2003 02:52:28 -0400
On Monday, July 21, 2003, at 02:25  AM, John Balestrieri wrote:

Short & sweet, here it is a simple framework for benching Rb3D animation frame controllers:

Cool. Nicely visualizes what I've been saying all along ;)

An interesting thing to note is the behaviour of threads/timers when moving the mouse - in RB 5.1, moving the mouse would produce _much better_ results, but something changed during the 5.2 betas and it now takes quite a nasty toll...

Frank.


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