On Tuesday, July 22, 2003, at 11:00 AM, p_mueller1 at gmx dot ch wrote:
Hm OK,
but the screen isnt very big, its 480 x 480 pixel ( screen resized to
640 x
480 ).
Is that really impossible?
Pick your words wisely. "Screen" is almost always used to refer to the
physical display. If you're referring to the object on the screen that
you're drawing into (a canvas, spritesurface, RB3dSpace) then say
"canvas", spritesurface", or "RB3dSpace".
Besides that, I don't really understand what you're asking. Centauri's
spritesurface is 480x480; do you want your game to be 640x480? If so,
then just resize the spritesurface.
Seth Willits
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