At 11:55 PM -0400 7/22/03, John Tsombakos wrote:
The Timer and Thread methods fluctuate quite a bit when I run the
mouse over the 3d area. (actually, I just tried again, and moving
the mouse anywhere using the timer causes the time to bounce around.
Yeah, they do. This was one of Frank's points, and I see he's quite right.
Maybe some MouseOver event is firing?
I don't think so; it seems to happen even when you're wiggling the
mouse over the desktop, not over the window at all (right)?
And the thread method runs generally the same time, but has a bunch
of spikes as it goes. Must be background processes that take some
time.
Yes, that's what I see too.
Clearly the tight loop is the best frame driver, at least in this
app. (I get about 150 fps on my machine, with no particular impact
from mouse movements.) I do hope to get some time to do some
profiling in the other cases, though.
Best,
- Joe
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| Joseph J. Strout REAL Software, Inc. |
| joe at realsoftware dot com http://www.realsoftware.com |
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