| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: fast, smooth updates |
| From: | "Joseph J. Strout" <joe at realsoftware dot com> |
| Date: | Wed, 23 Jul 2003 07:36:33 -0700 |
At 1:25 AM -0400 7/23/03, Frank C wrote: things start to go off is when you introduce an event loop - in C you have total control, so you can pick and chose what to deal with and what to ignore, and how often to yield to background tasks. In RB, you're a slave to the runtime. Well, no, we've discussed how you can choose when to yield to background tasks. You're just not satisfied with the result, because when you do yield, it (not surprisingly) causes a glitch in the framerate. - Joe -- ,------------------------------------------------------------------. | Joseph J. Strout REAL Software, Inc. | | joe at realsoftware dot com http://www.realsoftware.com | `------------------------------------------------------------------' --- A searchable archive of this list is available at: <http://support.realsoftware.com/listarchives/search.php> Unsubscribe or switch delivery mode: <http://support.realsoftware.com/listmanager/> . |
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