At 9:23 PM -0500 7/24/03, Eric wrote:
So now the question is how do I or how should I display the
tiles according to the map layer data in Sprite Surface?
You should draw them in the PaintTile event. That gives you the row
and column of the tile that needs to be painted; so all you have to
do is look up the corresponding map data and draw the appropriate
graphics.
Have you looked at the examples on the CD? It sounds like Platform
Demo would be very similar to what you want to do, as would the RPG
Demo.
Cheers,
- Joe
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| Joseph J. Strout REAL Software, Inc. |
| joe at realsoftware dot com http://www.realsoftware.com |
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