On Monday, July 28, 2003, at 06:19 PM, John Balestrieri wrote:
I hope to release a public beta by the end of the Summer; I know that
some of you are very much looking forward to using this & I appreciate
your patience and encouragement. :)
John, the SuperSpriteSurface looks great! Despite scaling and rotating
translucent sprites while performing collision detection using
constantly changing shapes, its performance is smooth and fast. And
when running in a thread, it doesn't lock up the GUI.
I'm definitely looking forward to the beta testing period and its final
release!
Bob
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