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Re: RB3D "Facing"

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: RB3D "Facing"
From: Frank C <pox at planetquake dot com>
Date: Wed, 30 Jul 2003 04:22:31 -0400
On Wednesday, July 30, 2003, at 03:47  AM, Daniel Lurie wrote:

Can I change an objects facing without actually rotating it? Somehow forward is through the top of the model's head, so move forward is not working as expected.

You should re-orientate it in your 3D modeler. It's either modeled facing the wrong way, or your 3D app uses a different coordinate system than Quesa expects.

Frank.


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