On Friday, September 26, 2003, at 11:15 PM, Ben Farhner wrote:
How would I add a net play feature to my games so I can play over the
internet with my friends? And would it be possible to do it
multi-platform, so Mac and Windows can verse?
Someone may reply with a longer message but since it's a pretty general
question:
Basically, choose UDP or TCP/IP (UDP for stuff like FPS where speed is
critical, TCP/IP where delivery must be guaranteed), just get two
applications to talk to each other so you know how to use that specific
protocol (UDP or TCP), then you need to figure out what you need to
send between the two computers and come up with a protocol for you to
use (iow, how you send the information).
As for multiplatform: of course. The typical reason some games aren't
compatible between platforms is because of different version numbers
between the Mac & PC versions and since the protocol that they define
requires the numbers to be the same, they don't think they can work
together.
Seth Willits
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President and Head Developer of Freak Software - http://www.freaksw.com
REALbasic Guru at ResExcellence - http://www.resexcellence.com/realbasic
Webmaster for REALbasic Game Central - http://www.freaksw.com/rbgames
Friendship is a beautiful thing. "The best and most beautiful things in
the
world cannot be seen or even touched - they must be felt with the
heart."
-- Hellen Keller
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