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Re: Beach ball and mouse-cursor

To: "REALbasic Games" <REALbasic-Games at lists dot realsoftware dot com>
Subject: Re: Beach ball and mouse-cursor
From: Seth Willits <seth at freaksw dot com>
Date: Sat, 27 Sep 2003 12:39:35 -0700
On Saturday, September 27, 2003, at 12:21 PM, Nils Raschke wrote:

Thanks for your advice. I will have a look in space spuds.

What is the rezlib for?

Resolution switching.


The beach ball is a system thing - it displays because the application
isn't displaying one. You can hide the cursor altogether though.

But if you need a mouse cursor in your game AND a tight loop?

Hmm... well, you create a custom cursor in a canvas or something. I don't know actually :\ I've never had the real need to do it.



Seth Willits
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