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Re: Net Play

To: REALbasic Games <REALbasic-Games at lists dot realsoftware dot com>
Subject: Re: Net Play
From: Eric <cire- at prodigy dot net>
Date: Tue, 30 Sep 2003 10:20:33 -0500
References: <200309301302 dot h8UD2uIF697878 at vmg dot prodigy dot net>
> Subject: Re: Net Play
> From: "Ben Farhner" <Benjamin at farhner dot com>
> Date: Tue, 30 Sep 2003 10:32:02 +0200
>
> > Grab a piece of paper.  Write "My Protocol" at the top of it.  Then
> > write a description of what bytes you're going to send and receive,
> > and what they mean.  There, you've defined the protocol.
> >
> > You seemed to believe that there is someplace you go in RB to define
> > a protocol, like you define a file type.  That's not the case.  The
> > protocol is a set of rules about what you're going to send and
> > receive, and you can define them on paper, on a chalkboard, or just
> > by keeping the rules in your head.  It doesn't matter.  Then when you
> > go and write the code that actually sends or receives data, you make
> > sure this code follows the rules.  That is all.
>
> I get the part about defining the rules now, it's just writing the code that
> I can't figure out. How do you write it?
> -Benjamin Farhner, CEO / Head Developer
> benjamin at farhner dot com
> ©2002-2003 PPE3D*
> (almost have a website)

I don't know if this helps or not but you might  want to take at look at this -

http://www.mactech.com/articles/mactech/Vol.16/16.02/NetworkingREALbasic/


Eric Richards


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