Writing Games with REALbasic (date)
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October 31, 2003
Re: [ANN] Volley source code
,
Andrew Bush
,
21:00
Re: Design suggestions
,
Seth Willits
,
20:00
Re: Design suggestions
,
Thomas Cunningham
,
19:30
Re: [ANN] Volley source code
,
Daniel Lurie
,
18:00
Re: Design suggestions
,
Ben Farhner
,
15:30
At last, HTML is bad
,
Ben Farhner
,
15:00
[ANN] Volley source code
,
Toon Van Acker
,
14:00
Re: Design suggestions
,
Eric
,
12:00
Re: Design suggestions
,
Lars Jensen
,
00:30
October 30, 2003
Re: Design suggestions
,
Seth Willits
,
18:00
Re: Design suggestions
,
Kevin Ballard
,
15:30
Design suggestions
,
Eric
,
12:30
Re: Errors in Apple 3DMF doc?
,
Lars Jensen
,
10:30
October 29, 2003
Re: Errors in Apple 3DMF doc?
,
Joseph J. Strout
,
16:30
Errors in Apple 3DMF doc?
,
Lars Jensen
,
12:00
October 26, 2003
[Ann] FSPictureFonts
,
Seth Willits
,
17:30
Re: Picture Fonts
,
Lars Jensen
,
17:00
Re: Picture Fonts
,
Eric
,
15:30
Re: Picture Fonts
,
Eric
,
15:30
Re: Picture Fonts
,
Seth Willits
,
15:00
Re: Picture Fonts
,
Seth Willits
,
15:00
Re: Picture Fonts
,
Eric
,
15:00
Re: Picture Fonts
,
Eric
,
14:30
Re: Picture Fonts
,
Seth Willits
,
14:30
Re: Picture Fonts
,
Seth Willits
,
13:30
Re: Picture Fonts
,
Seth Willits
,
11:30
Re: Picture Fonts
,
Eric
,
11:30
Re: Picture Fonts
,
Seth Willits
,
11:00
Re: Picture Fonts
,
Seth Willits
,
11:00
Re: Picture Fonts
,
Joseph J. Strout
,
09:30
Re: Picture Fonts
,
Joseph J. Strout
,
09:30
Re: Picture Fonts
,
Eric
,
08:00
Re: Picture Fonts
,
Seth Willits
,
01:30
October 25, 2003
Picture Fonts
,
Eric
,
23:00
October 24, 2003
Re: Explosions
,
Jeff Quan
,
10:00
October 23, 2003
Re: Explosions
,
Seth Willits
,
19:00
REALBasic and resources
,
K-werkx Inc. Sales
,
16:30
Explosions
,
Lars Jensen
,
15:00
October 22, 2003
Re: Enemies abound
,
Nick Lockwood
,
23:30
Enemies abound
,
Eric
,
23:00
Re: orientation.setRotateAboutAxis
,
Nils Raschke
,
17:30
Re: orientation.setRotateAboutAxis
,
Joseph J. Strout
,
17:00
Re: orientation.setRotateAboutAxis
,
Nils Raschke
,
17:00
Re: orientation.setRotateAboutAxis
,
Joseph J. Strout
,
16:30
Re: orientation.setRotateAboutAxis
,
Nils Raschke
,
16:00
Re: orientation.setRotateAboutAxis
,
Joseph J. Strout
,
15:30
Re: orientation.setRotateAboutAxis
,
Nils Raschke
,
15:30
Re: orientation.setRotateAboutAxis
,
Joseph J. Strout
,
12:00
orientation.setRotateAboutAxis
,
Nils Raschke
,
10:30
Re: RealBasic And Resources This time in plain text mode
,
Joseph J. Strout
,
09:00
Re: RealBasic And Resources This time in plain text mode
,
Nick Lockwood
,
09:00
Re: RealBasic And Resources This time in plain text mode
,
Christian Schmitz
,
07:30
Re: RealBasic And Resources This time in plain text mode
,
Seth Willits
,
01:00
RealBasic And Resources This time in plain text mode
,
K-werkx Inc. Sales
,
01:00
October 21, 2003
Re: Realbasic and resources
,
Frank C
,
23:00
Realbasic and resources
,
K-werkx Inc. Sales
,
19:00
October 20, 2003
Re: enemies & socket to me
,
Joseph J. Strout
,
17:30
Re: enemies & socket to me
,
Eric
,
17:00
Re: enemies & socket to me
,
Joseph J. Strout
,
16:00
enemies & socket to me
,
Eric
,
16:00
Re: RBD 2.2
,
Lars Jensen
,
12:30
Re: RBD 2.2
,
Jeff Quan
,
11:30
October 19, 2003
Re: Cross Platform method for detecting key ups?
,
Daniel Lurie
,
20:30
Re: Cross Platform method for detecting key ups?
,
Joseph J. Strout
,
16:00
Re: Cross Platform method for detecting key ups?
,
Daniel Lurie
,
16:00
Re: RBD 2.2
,
Joseph J. Strout
,
14:00
Re: Cross Platform method for detecting key ups?
,
Joseph J. Strout
,
13:30
Re: RB 5.5a6 vs SW 3.0
,
Daniel Lurie
,
12:00
October 18, 2003
Re: RB 5.5a6 vs SW 3.0
,
Seth Willits
,
22:00
Re: Cross Platform method for detecting key ups?
,
Daniel Lurie
,
13:00
Re: RBD 2.2
,
Pepe
,
11:00
RBD 2.2
,
Nils Raschke
,
08:00
October 17, 2003
Re: Cross Platform method for detecting key ups?
,
Frank C
,
23:00
Cross Platform method for detecting key ups?
,
Daniel Lurie
,
20:00
Sprites on Windows Platform
,
Mark Lawrimore
,
13:30
October 16, 2003
Villians
,
Eric
,
19:00
Re: 3D integer properties
,
Joseph J. Strout
,
16:00
Re: 3D integer properties
,
John Balestrieri
,
14:30
Re: 3D integer properties
,
Joseph J. Strout
,
14:00
3D integer properties
,
Lars Jensen
,
11:30
October 15, 2003
Re: Accelerated Jump
,
Joseph J. Strout
,
09:00
October 14, 2003
Re: Accelerated Jump
,
Eric
,
23:00
Re: Accelerated Jump
,
Joseph J. Strout
,
17:30
Accelerated Jump
,
Eric
,
17:00
Re: Jumped up and never came back
,
Joseph J. Strout
,
17:00
Re: Jumped up and never came back
,
Eric
,
16:30
Re: Jumped up and never came back
,
Joseph J. Strout
,
14:00
Re: Jumped up and never came back
,
Eric
,
12:30
Re: ANN: Open Source Web Site for REALbasic Users
,
Seth Willits
,
09:00
Re: ANN: Open Source Web Site for REALbasic Users
,
Seth F Duke
,
08:30
October 13, 2003
Re: ANN: Open Source Web Site for REALbasic Users
,
Kevin Ballard
,
22:30
Re: Jumped up and never came back
,
William Squires
,
21:30
Re: Jumped up and never came back
,
William Squires
,
21:30
Re: Jumped up and never came back
,
Eric
,
20:30
Re: Jumped up and never came back
,
Joseph J. Strout
,
18:00
Re: Jumped up and never came back
,
Eric
,
18:00
Re: Jumped up and never came back
,
Joseph J. Strout
,
15:30
ANN: Open Source Web Site for REALbasic Users
,
Seth F Duke
,
15:30
Jumped up and never came back
,
Eric
,
14:00
REALrunner 1.0 a5
,
Eric Hoaglin
,
02:30
October 12, 2003
Re: Framed
,
Nick Lockwood
,
18:00
Re: Framed
,
Nils Raschke
,
18:00
Framed
,
Eric
,
18:00
Volley again
,
Toon Van Acker
,
15:00
Re: RPG
,
Joseph J. Strout
,
14:30
REALrunner a4 (Fixed Download)
,
Eric Hoaglin
,
14:00
RPG
,
Oddysseey
,
09:30
Re: Realrunner a4
,
William Squires
,
09:30
Re: Realrunner a4
,
Nils Raschke
,
01:00
October 11, 2003
Realrunner a4
,
Eric Hoaglin
,
23:00
Re: Can RB games have background music?
,
Nathan Warden
,
13:00
Re: Can RB games have background music?
,
Mark Lawrimore
,
11:30
October 10, 2003
Re: RB 5.5a6 vs SW 3.0
,
William Squires
,
23:00
Re: Can RB games have background music?
,
Joseph J. Strout
,
14:00
Re: RB 5.5a6 vs SW 3.0
,
Seth Willits
,
11:30
Re: RB 5.5a6 vs SW 3.0
,
German W. Bauer
,
11:00
Re: Can RB games have background music?
,
Mark Lawrimore
,
10:00
October 09, 2003
Re: SWML: SpriteWorld 3 Available
,
Seth Willits
,
23:30
Re: SWML: SpriteWorld 3 Available
,
Kevin Ballard
,
22:30
Re: Bunch of reasonable points from Seth
,
Nick Lockwood
,
20:30
Re: RB 5.5a6 vs SW 3.0
,
Seth Willits
,
19:00
Re: RB 5.5a6 vs SW 3.0
,
Nick Lockwood
,
19:00
RB 5.5a6 vs SW 3.0
,
Seth Willits
,
18:30
Fwd: SWML: SpriteWorld 3 Available
,
Seth Willits
,
18:00
Re: Can RB games have background music?
,
Joseph J. Strout
,
16:30
Re: Can RB games have background music?
,
Mark Lawrimore
,
16:00
Re: Array of controls and the remove method
,
Kevin Ballard
,
11:30
Re: Array of controls and the remove method
,
Joseph J. Strout
,
10:30
Re: Array of controls and the remove method
,
Will Leshner
,
10:00
Re: Array of controls and the remove method
,
Lars Jensen
,
08:30
Array of controls and the remove method
,
Eric Hoaglin
,
03:30
Re: more on Cheetah3D
,
Seth Willits
,
02:30
October 08, 2003
Re: RB game client/server details
,
Kevin Ballard
,
20:30
Re: RB game client/server details
,
Pepe
,
15:30
Re: Can RB games have background music?
,
Joseph J. Strout
,
14:00
Re: Can RB games have background music?
,
Mark Lawrimore
,
14:00
Re: RB game client/server details
,
Frank C
,
14:00
Re: RB game client/server details
,
Frank Bitterlich
,
10:30
October 07, 2003
Guiding to a game
,
Eric
,
21:30
Re: ServerSocket question of the day
,
Hugh Bayer
,
21:30
Re: ServerSocket question of the day
,
Aaron Ballman
,
20:00
Re: ServerSocket question of the day
,
Hugh Bayer
,
19:00
Re: RB game client/server details
,
Aaron Ballman
,
17:00
Re: ServerSocket question of the day
,
Aaron Ballman
,
17:00
Re: RB game client/server details
,
Frank C
,
16:30
ServerSocket question of the day
,
Hugh Bayer
,
16:30
Re: Can RB games have background music?
,
Erick Tejkowski
,
15:00
Re: Can RB games have background music?
,
Jonathan Johnson
,
15:00
Re: Can RB games have background music?
,
Will Leshner
,
14:30
Re: Can RB games have background music?
,
Will Leshner
,
14:30
Re: Can RB games have background music?
,
Joseph J. Strout
,
14:30
Re: Can RB games have background music?
,
Pepe
,
14:00
Re: Can RB games have background music?
,
Will Leshner
,
14:00
Can RB games have background music?
,
Mark Lawrimore
,
13:30
Re: Can RB games have background music?
,
Will Leshner
,
13:30
Re: RB game client/server details
,
Frank Bitterlich
,
08:00
October 06, 2003
Re: more on Cheetah3D
,
Seth Willits
,
18:30
Re: ServerSocketServerTest RB5 example questions
,
Aaron Ballman
,
17:30
Re: ServerSocketServerTest RB5 example questions
,
Hugh Bayer
,
17:30
Re: ServerSocketServerTest RB5 example questions
,
Aaron Ballman
,
17:00
ServerSocketServerTest RB5 example questions
,
Hugh Bayer
,
17:00
Re: RB game client/server details
,
Frank C
,
14:30
Re: more on Cheetah3D
,
Pepe
,
14:30
Re: RB game client/server details
,
Will Leshner
,
14:00
Re: RB game client/server details
,
Frank Bitterlich
,
14:00
Re: more on Cheetah3D
,
Frank C
,
14:00
Re: RB game client/server details
,
Will Leshner
,
13:30
Re: more on Cheetah3D
,
Joseph J. Strout
,
13:30
Re: more on Cheetah3D
,
Pepe
,
13:00
more on Cheetah3D
,
Joseph J. Strout
,
12:00
Re: RB game client/server details
,
Aaron Ballman
,
12:00
Re: RB game client/server details
,
Kevin Ballard
,
12:00
Re: RB game client/server details
,
Aaron Ballman
,
11:30
Re: RB game client/server details
,
Kevin Ballard
,
11:30
Re: RB game client/server details
,
Aaron Ballman
,
11:30
Re: RB game client/server details
,
Hugh Bayer
,
11:30
Re: RB game client/server details
,
Aaron Ballman
,
11:00
Re: RB game client/server details
,
Joseph J. Strout
,
11:00
Re: RB game client/server details
,
Aaron Ballman
,
10:30
Re: RB game client/server details
,
Joseph J. Strout
,
10:30
Re: RB game client/server details
,
Aaron Ballman
,
09:54
Re: Chatting through router
,
Aaron Ballman
,
09:54
Re: RB game client/server details
,
Frank Bitterlich
,
09:54
Re: Artificial Intelligence
,
Kevin Ballard
,
09:53
Re: RB game client/server details
,
Kevin Ballard
,
09:53
Re: Artificial Intelligence
,
Nick Lockwood
,
09:10
Re: Artificial Intelligence
,
Joseph J. Strout
,
09:10
Re: Artificial Intelligence
,
Joseph J. Strout
,
09:10
RB game client/server details
,
Hugh Bayer
,
09:10
Re: Artificial Intelligence
,
Nils Raschke
,
09:10
Re: Artificial Intelligence
,
Toon Van Acker
,
09:10
Re: Artificial Intelligence
,
Nils Raschke
,
09:10
Artificial Intelligence
,
Toon Van Acker
,
09:10
Re: Sounds
,
Pepe
,
09:10
Re: Module and SpriteSurface
,
Nick Lockwood
,
09:09
Module and SpriteSurface
,
Mark Lawrimore
,
09:09
Re: Sounds
,
Seth Willits
,
09:09
Re: Sounds
,
Frank C
,
09:09
Re: Sounds
,
Lars Jensen
,
09:08
Re: Sounds
,
Frank C
,
09:08
Re: Sounds
,
Lars Jensen
,
09:08
Re: Sounds
,
Lars Jensen
,
09:08
Re: Sounds
,
Joseph J. Strout
,
09:08
Chatting through router
,
Hugh Bayer
,
09:08
Sounds
,
Toon Van Acker
,
09:08
October 02, 2003
Re: getting 128x128 icon with code in a canvas
,
Seth Willits
,
19:30
Re: Dithering
,
Kevin Ballard
,
17:30
Re: Dithering
,
Frank C
,
17:30
Re: Dithering
,
Kevin Ballard
,
17:00
Re: Dithering
,
Frank C
,
16:30
Re: Dithering
,
Nick Lockwood
,
16:30
Re: Dithering
,
Kevin Ballard
,
15:30
getting 128x128 icon with code in a canvas
,
Oddysseey
,
15:00
Re: Dithering
,
Joseph J. Strout
,
15:00
Re: Dithering
,
Frank C
,
14:30
Re: Dithering
,
Frank C
,
14:30
Re: Moving sprites based on angle/radians
,
Nils Raschke
,
14:00
Re: RB Digests
,
Ben Farhner
,
14:00
Re: Net Play
,
Ben Farhner
,
14:00
Re: RB Digests
,
Aaron Ballman
,
14:00
Re: RB Digests
,
Nils Raschke
,
14:00
Re: Moving sprites based on angle/radians
,
Joseph J. Strout
,
11:30
RB Digests
,
Eric Hoaglin
,
11:30
Re: Moving sprites based on angle/radians
,
Nils Raschke
,
10:30
Re: Moving sprites based on angle/radians
,
Joseph J. Strout
,
10:00
Re: Moving sprites based on angle/radians
,
Nils Raschke
,
10:00
Re: Moving sprites based on angle/radians
,
Joseph J. Strout
,
09:30
Moving sprites based on angle/radians
,
Seth F Duke
,
09:00
Re: AI Algorithms
,
Adrian Harris
,
06:00
Re: Dithering
,
Nick Lockwood
,
05:30
Re: Dithering
,
Frank C
,
03:00
October 01, 2003
Re: Dithering
,
Joseph J. Strout
,
17:00
Re: Net Play
,
Aaron Ballman
,
17:00
Re: Dithering
,
Joseph J. Strout
,
17:00
Re: Net Play
,
Kevin Ballard
,
16:30
Re: Dithering
,
Frank C
,
16:30
Re: Dithering
,
Nick Lockwood
,
15:30
Re: AI Algorithms
,
Frank C
,
15:00
Re: AI Algorithms
,
William Squires
,
14:00
Greed
,
Ben Farhner
,
13:30
Re: AI Algorithms
,
Joseph J. Strout
,
13:30
Re: AI Algorithms
,
Ben Farhner
,
13:30
Re: Net Play
,
Ben Farhner
,
13:30
Re: Dithering
,
Nils Raschke
,
11:00
Re: Dithering
,
Nils Raschke
,
11:00
Re: AI Algorithms
,
Joseph J. Strout
,
11:00
Re: Net Play
,
Joseph J. Strout
,
10:30
Re: Net Play
,
Will Leshner
,
10:30
Re: [ANN] Volley - clock based
,
Ben Farhner
,
10:30
AI Algorithms
,
Adrian Harris
,
10:30
Re: Net Play
,
Aaron Ballman
,
10:30
Re: Net Play
,
Ben Farhner
,
10:00
Re: Net Play
,
Ben Farhner
,
10:00
Re: Volley: Idea
,
Ben Farhner
,
10:00
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