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Sprites on Windows Platform

To: REALbasic-Games at lists dot realsoftware dot com
Subject: Sprites on Windows Platform
From: Mark Lawrimore <marklawrimore at earthlink dot net>
Date: Fri, 17 Oct 2003 14:05:18 -0400
I have both the Mac and Windows version of RB. I made a simple game on the Mac with RB and I wanted to create a Windows version. I have the game up and running on Windows 98 on my PC, but I have noticed a difference in speed concerning sprites.

When two sprites come close to each other, all sprites slow down considerably. In fact, the whole program seems run slower. What causes this and how can it be fixed? I never noticed this on the Mac.

I am using a SpriteSurface update in the game. When two sprites are not near one another, the movement speed is normal.

Mark Lawrimore
marklawrimore at earthlink dot net


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