| To: | REALbasic Games <REALbasic-Games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Bouncing Dice in RB3D - easy or complicated? |
| From: | Frank Bitterlich <bitterlich at gsco dot de> |
| Date: | Tue, 02 Dec 2003 16:12:16 +0100 |
Short question: would it be complicated to simulate a dice roll in RB3D? I
need (pseudo-)random results for a little game, so I'm evaluation how hard
this would be to do...
TIA,
Frank+++
--
"Computers in the future may weigh no more than 1.5 tons."
-- Popular Mechanics, forecasting the relentless march
of science, 1949
Günter Schmidt & Co. oHG
Frank Bitterlich eMail: bitterlich at gsco dot de
Schlosserstr. 4 WWW: http://www.gsco.de/gsco
D-60322 Frankfurt Tel.: 069 / 156809-29
GERMANY Fax: 069 / 156809-28
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