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Re: (ANN) MazeGame Source v1.1 released

To: REALbasic Games <REALbasic-Games at lists dot realsoftware dot com>
Subject: Re: (ANN) MazeGame Source v1.1 released
From: Nick Dabner <dabner at optusnet dot com dot au>
Date: Tue, 24 Feb 2004 21:01:11 +1100
References: <200402221403 dot i1ME3mg09685 at mail005 dot syd dot optusnet dot com dot au>
John,

Try building the application instead of running it debug. It behaves quite differently, particularly without the lag.
Any help tracking down the reason for the delay would help.

Also, for some reason, I cannot get the keydown.asynckeypress to return true for escape or commandkeys, and hence, not quit. Still have to force quit the app.

Nick

On 23/02/2004, at 1:00 AM, REALbasic Games wrote:

Wow. It really acts funky on my machine. RB 5.2.1, OS X 10.3.2, Dual
2ghz G5, Radeon 9600.

First, it doesn't run in the IDE. I get an error: OutOfBoundsException
in Maze.checkbounds.

I build the application and run it and it does run. But. It must be
sucking up all CPU power, as the fans in my G5 ramp up to wind tunnel
speed. And the colors of the maze are all rainbow. And the speed is
uncontrollable. I'll try poking around to see what I can see.

jt


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