At 2:14 PM -0800 3/30/04, Seth Willits wrote:
The SpriteSurface in 5.5 should be faster on OS X, since we no
longer do our own double-buffering in that case. However drawing
may be slower if you're not using g.UseOldRenderer = true, since we
now default to using CoreGraphics even if you're drawing pictures.
Drawing where? In canvases and the window or the SpriteSurface?
Yes.
--
,------------------------------------------------------------------.
| Joseph J. Strout REAL Software, Inc. |
| joe at realsoftware dot com http://www.realsoftware.com |
`------------------------------------------------------------------'
- - -
Unsubscribe or switch delivery mode:
<http://support.realsoftware.com/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>
|