At 9:50 PM -0500 5/26/04, Chris Dillman wrote:
I working on making functions to do screen fades and also for
resolution switching.
Well unless you already have those done?
Why not use the free Display Overlord plug-in? I tried it out and
it's fantastic.
I was thinking that they need to be publicly available after seeing
that Joe was not doing real res changing and I think that should be
part of Armageddon
Since it makes a good finished app for people to learn from.
Why? What do you see as the advantage of "real" resolution changing
over making use of the full screen at the user's normal resolution?
It seems to me that the latter will make a better-looking game.
I know that some have said that some video cards can't handle a full
3D display at high resolution very well. But Armageddon only goes at
30 fps anyway. Is anyone actually observing performance problems in
full-screen mode?
Best,
- Joe
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| Joseph J. Strout REAL Software, Inc. |
| joe at realsoftware dot com http://www.realsoftware.com |
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