| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: GL Picking in RB Anyone have code? |
| From: | Chris Dillman <chrisd at plaidworld dot com> |
| Date: | Fri, 28 May 2004 11:20:52 -0500 |
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| List-id: | REALbasic Games <realbasic-games.lists.realsoftware.com> |
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| References: | <p06100503bcdc167d06c1 at [192 dot 168 dot 50 dot 119]> <a05300b02bcdc39c24c23 at [10 dot 10 dot 13 dot 3]> <2ECAD798-B040-11D8-B650-000393B48432 at optonline dot net> |
You'd think Joe gets kickbacks from Quesa. :P Oh He does. On May 27, 2004, at 8:35 PM, Joseph J. Strout wrote:Rb3DSpace.FindObjectAtXY (or FindPointAtXY) works pretty well for me. :) FUNNY! Actually after I asked...I realized there were some GL utilities for that and also that they had been set up to make my life easy in the GL declear libs going around. -- Email: chrisd at plaidworld dot com iChat / AIM: crackbunny at mac dot com Buy Art : http://www.starbounce.com Listen to Music: http://www.trance-o-matic.com Play Games: Plaid World Studios http://www.plaidworld.com Learn game programming at http://www.idevgames.com Day job: Software Engineer for http://www.riskwise.com, Part of LexisNexis _______________________________________________ Unsubscribe or switch delivery mode: <http://support.realsoftware.com/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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