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OpenGL Speeeeeeed!

To: RB Games <realbasic-games at lists dot realsoftware dot com>
Subject: OpenGL Speeeeeeed!
From: Asher Dunn <asher at fireyesoftware dot com>
Date: Sun, 30 May 2004 13:40:18 -0400
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List-id: REALbasic Games <realbasic-games.lists.realsoftware.com>
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I have been working on OpenGL wrappers for a while, and they are finally showing something! With the same amount of code that it would require for Rb3D (loading model files), I get this (on a 1Ghz G4):

Scene has 1960 vertices (465 quads and 100 lines).
In a tight loop, I get over 160 fps!!!!

Yes, 160!

I will post the code in a couple days after I've cleaned it up a bit.
In the mean time, you can go to <www.fireyesoftware.com/users/asher/> and download the compiled app (Mach-O). I don't _think_ it will crash anyone's system ;-)

Asher

P.S. Please don't tell me my models are inefficient. I know that already.

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