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Re: OpenGL Speeeeeeed!

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: OpenGL Speeeeeeed!
From: Asher Dunn <asher at fireyesoftware dot com>
Date: Mon, 31 May 2004 16:40:01 -0400
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References: <20040531170029 dot 5073E200475 at lists dot realsoftware dot com> <3C1B7234-B32F-11D8-A487-0030657F569C at free dot fr>

On May 31, 2004, at 2:20 PM, KamaShin wrote:

just tested your app... and wanted to give some speed feedback: approximately 2,2 fps
my mac: iMac G3 500 Mhz, ATI 128 with 8 Mo of VRAM, 256 RAM...
well... it s kinda slow :)...

That's for sure!

App doesn t crash at all however... works perfectly fine...

Good.

what I don t understand is that a simple scene like this one gives me some 2 fps, RB3D is kinda slow too, even with simple 2D or 3D scenes... and on the other hand, games like quake3 manage to run at 25 to 40 fps... I know quake3 engine is (was) kinda awesome with many things programmed in assembly and so on but damn... the scenes ARE much more complicated... wel anyway... that s it :)

Thank you for your feedback. It seems strange it would be THAT slow though, with quake being able to run all right.

Asher

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