Writing Games with REALbasic (thread)
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extra sprite?
,
Joe Raffanti
,
2004/06/29
Re: extra sprite?
,
Rasmus Lindén
,
2004/06/29
Re: extra sprite?
,
John Balestrieri
,
2004/06/29
Re: extra sprite?
,
Daniel Lurie
,
2004/06/29
Re: extra sprite?
,
Nick Lockwood
,
2004/06/30
Draw algorithm slow
,
Joseph Nastasi
,
2004/06/28
Re: Draw algorithm slow
,
Joseph J. Strout
,
2004/06/28
Re: Draw algorithm slow
,
Joseph Nastasi
,
2004/06/29
Re: Draw algorithm slow
,
Nick Lockwood
,
2004/06/29
Re: Draw algorithm slow
,
Joseph Nastasi
,
2004/06/29
Re: Draw algorithm slow
,
Joseph J. Strout
,
2004/06/29
Re: Draw algorithm slow
,
Joseph J. Strout
,
2004/06/29
Re: Draw algorithm slow
,
Lars Jensen
,
2004/06/29
GameObjects handling - sound sensible?
,
Paul Kaiser
,
2004/06/28
Re: GameObjects handling - sound sensible?
,
Joseph J. Strout
,
2004/06/28
Vector behind camera
,
Asher Dunn
,
2004/06/26
Re: Vector behind camera
,
Jeff Quan
,
2004/06/26
Re: Vector behind camera
,
Jeff Quan
,
2004/06/27
Re: Vector behind camera
,
Nick Lockwood
,
2004/06/28
Re: Vector behind camera
,
Asher Dunn
,
2004/06/28
Re: Vector behind camera
,
Jeff Quan
,
2004/06/28
Re: Vector behind camera
,
Nick Lockwood
,
2004/06/28
object subclasses doing their own thing
,
Paul Kaiser
,
2004/06/26
Re: object subclasses doing their own thing
,
Lars Jensen
,
2004/06/26
Re: object subclasses doing their own thing
,
Paul Kaiser
,
2004/06/26
Re: object subclasses doing their own thing
,
Lars Jensen
,
2004/06/26
Re: object subclasses doing their own thing
,
Paul Kaiser
,
2004/06/26
Re: object subclasses doing their own thing
,
Lars Jensen
,
2004/06/26
Re: object subclasses doing their own thing
,
Daniel Lurie
,
2004/06/26
Re: object subclasses doing their own thing
,
Paul Kaiser
,
2004/06/26
A few pointers
,
Eric Richards
,
2004/06/24
IDevGames is back up
,
Daniel Lurie
,
2004/06/24
WWDC
,
Chris Dillman
,
2004/06/24
Question regarding class / subclass
,
Paul Kaiser
,
2004/06/23
Re: Question regarding class / subclass
,
Joseph J. Strout
,
2004/06/23
Re: Question regarding class / subclass
,
Seth Willits
,
2004/06/23
Re: Question regarding class / subclass
,
Frank C
,
2004/06/23
Re: Question regarding class / subclass
,
Paul Kaiser
,
2004/06/23
Re: Question regarding class / subclass
,
Joseph J. Strout
,
2004/06/23
Re: Question regarding class / subclass
,
Paul Kaiser
,
2004/06/23
Re: Question regarding class / subclass
,
Joseph J. Strout
,
2004/06/23
Re: Question regarding class / subclass
,
Paul Kaiser
,
2004/06/23
Re: Question regarding class / subclass
,
Frank C
,
2004/06/23
Re: Question regarding class / subclass
,
Robert Steely
,
2004/06/23
Re: Question regarding class / subclass
,
Joseph J. Strout
,
2004/06/23
Royalties for game sales
,
Joseph Nastasi
,
2004/06/22
Re: Royalties for game sales
,
Chris Dillman
,
2004/06/22
Repossessed - Quick Note
,
Paul Kaiser
,
2004/06/17
Repo current build and JERK problem
,
Paul Kaiser
,
2004/06/17
Re: Repo current build and JERK problem
,
Joseph J. Strout
,
2004/06/17
Re: Repo current build and JERK problem
,
John Tsombakos
,
2004/06/17
Re: Repo current build and JERK problem
,
Joseph J. Strout
,
2004/06/17
Re: Repo current build and JERK problem
,
John Tsombakos
,
2004/06/17
Timer Precedence (Using Multiple Timers)
,
Nate Smith
,
2004/06/16
Re: Timer Precedence (Using Multiple Timers)
,
Seth Willits
,
2004/06/16
Re: Timer Precedence (Using Multiple Timers)
,
Phil Mobley
,
2004/06/16
Re: Timer Precedence (Using Multiple Timers)
,
Nick Lockwood
,
2004/06/16
Re: Timer Precedence (Using Multiple Timers)
,
Phil Mobley
,
2004/06/17
Re: Timer Precedence (Using Multiple Timers)
,
Nick Lockwood
,
2004/06/28
Re: Timer Precedence (Using Multiple Timers)
,
Phil Mobley
,
2004/06/28
Re: Timer Precedence (Using Multiple Timers)
,
Nick Lockwood
,
2004/06/28
Re: Timer Precedence (Using Multiple Timers)
,
Joseph J. Strout
,
2004/06/17
Re: Timer Precedence (Using Multiple Timers)
,
Nate Smith
,
2004/06/17
Feature Request: HomeFolder Function And MusicFolder Function
,
Killobit
,
2004/06/15
OpenGL vs Rb3D
,
Asher Dunn
,
2004/06/14
Re: OpenGL vs Rb3D
,
Chris Dillman
,
2004/06/14
Re: OpenGL vs Rb3D
,
Asher Dunn
,
2004/06/15
Re: OpenGL vs Rb3D
,
Nick Lockwood
,
2004/06/15
Re: OpenGL vs Rb3D
,
Asher Dunn
,
2004/06/18
Re: OpenGL vs Rb3D
,
Asher Dunn
,
2004/06/21
idevgames
,
Joseph Nastasi
,
2004/06/12
Re: idevgames
,
Seth Willits
,
2004/06/12
Re: idevgames
,
Joseph Nastasi
,
2004/06/12
Re: idevgames
,
Chris Dillman
,
2004/06/12
Message not available
Re: idevgames
,
Will Henchy
,
2004/06/12
I bring you fire (Thanks, Arthur Brown)
,
Daniel Lurie
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Seth Willits
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Lars Jensen
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Seth Willits
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Lars Jensen
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Asher Dunn
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Seth Willits
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Lars Jensen
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Seth Willits
,
2004/06/12
Re: I bring you fire (Thanks, Arthur Brown)
,
Seth Willits
,
2004/06/12
Put it here or there & Platform Demo
,
Eric Richards
,
2004/06/11
Re: Put it here or there & Platform Demo
,
Seth Willits
,
2004/06/12
This time it's for real
,
Asher Dunn
,
2004/06/11
Re: This time it's for real
,
Seth Willits
,
2004/06/11
Re: This time it's for real
,
Asher Dunn
,
2004/06/11
Project Idea: Survival of the Fittest
,
Joseph J. Strout
,
2004/06/11
Re: Project Idea: Survival of the Fittest
,
Phil Mobley
,
2004/06/11
Re: Project Idea: Survival of the Fittest
,
William Squires
,
2004/06/11
Re: Project Idea: Survival of the Fittest
,
William Squires
,
2004/06/11
WorldToObjectTransform question
,
Paul Kaiser
,
2004/06/11
Re: WorldToObjectTransform question
,
Joseph J. Strout
,
2004/06/11
Vector behind camera?
,
Asher Dunn
,
2004/06/10
Re: Vector behind camera?
,
Nick Lockwood
,
2004/06/10
Re: Vector behind camera?
,
Asher Dunn
,
2004/06/11
Explosions
,
Nick Lockwood
,
2004/06/09
Re: Explosions
,
Seth Willits
,
2004/06/10
Re: Explosions
,
Nick Lockwood
,
2004/06/10
Re: Explosions
,
Lars Jensen
,
2004/06/10
Re: Explosions
,
Nick Lockwood
,
2004/06/10
Re: Explosions
,
Lars Jensen
,
2004/06/10
Re: Explosions
,
Phil Mobley
,
2004/06/10
Re: Explosions
,
Nick Lockwood
,
2004/06/10
Re: Explosions
,
Lars Jensen
,
2004/06/10
Re: Explosions
,
Lars Jensen
,
2004/06/10
Re: Explosions
,
Seth Willits
,
2004/06/10
Re: Explosions
,
Nick Lockwood
,
2004/06/10
Graphics card (was: Explosions)
,
Lars Jensen
,
2004/06/10
Re: Graphics card (was: Explosions)
,
Seth Willits
,
2004/06/10
Re: Graphics card (was: Explosions)
,
Chris Dillman
,
2004/06/10
Re: Explosions
,
Rasmus Lindén
,
2004/06/11
Re: Explosions
,
Nick Lockwood
,
2004/06/11
Re: Explosions
,
Lars Jensen
,
2004/06/11
Re: Explosions
,
Nick Lockwood
,
2004/06/11
Re: Explosions
,
Lars Jensen
,
2004/06/11
Re: Explosions
,
Joseph J. Strout
,
2004/06/11
Re: Explosions
,
Lars Jensen
,
2004/06/11
Re: Explosions
,
Jeff Quan
,
2004/06/11
Re: Explosions
,
Lars Jensen
,
2004/06/10
Overlapping PictureWithMask Objects Clip in OSX
,
Nate Smith
,
2004/06/09
Re: Overlapping PictureWithMask Objects Clip in OSX
,
Joseph J. Strout
,
2004/06/09
Re: Overlapping PictureWithMask Objects Clip in OSX
,
Nate Smith
,
2004/06/09
Re: Overlapping PictureWithMask Objects Clip in OSX
,
Joseph J. Strout
,
2004/06/09
ODE physics simulator
,
Joseph J. Strout
,
2004/06/08
Re: ODE physics simulator
,
Chris Dillman
,
2004/06/08
Re: ODE physics simulator
,
Seth Willits
,
2004/06/08
Re: ODE physics simulator
,
Chris Dillman
,
2004/06/08
Re: ODE physics simulator
,
Lars Jensen
,
2004/06/08
Re: ODE physics simulator
,
Joseph J. Strout
,
2004/06/08
Re: ODE physics simulator
,
Lars Jensen
,
2004/06/08
Re: ODE physics simulator
,
Joseph J. Strout
,
2004/06/08
Re: ODE physics simulator
,
Stephen Tallent
,
2004/06/08
Re: ODE physics simulator
,
Joseph Nastasi
,
2004/06/08
Re: ODE physics simulator
,
Asher Dunn
,
2004/06/08
Re: ODE physics simulator
,
Asher Dunn
,
2004/06/08
Re: ODE physics simulator
,
Joseph J. Strout
,
2004/06/08
Re: ODE physics simulator
,
Frank C
,
2004/06/08
Re: ODE physics simulator
,
Joseph J. Strout
,
2004/06/08
Re: ODE physics simulator
,
Lars Jensen
,
2004/06/08
Rotate Picture causing whitespace
,
Paul Kaiser
,
2004/06/08
Re: Rotate Picture causing whitespace
,
Joseph J. Strout
,
2004/06/08
Re: Rotate Picture causing whitespace
,
Paul Kaiser
,
2004/06/08
REALrunner Lite
,
Killobit
,
2004/06/08
Ok real GL question... how to do picking?
,
Chris Dillman
,
2004/06/07
gluUnProject example of using?
,
Chris Dillman
,
2004/06/07
Re: gluUnProject example of using?
,
Chris Dillman
,
2004/06/07
Outline Fonts
,
Asher Dunn
,
2004/06/07
Re: Outline Fonts
,
Seth Willits
,
2004/06/07
Re: Outline Fonts
,
Asher Dunn
,
2004/06/08
Re: Outline Fonts
,
Seth Willits
,
2004/06/08
Re: Outline Fonts
,
Frank C
,
2004/06/08
Cursors, Scaling, and Game Loop
,
Joe
,
2004/06/07
Re: Cursors, Scaling, and Game Loop
,
Joseph J. Strout
,
2004/06/07
Re: Cursors, Scaling, and Game Loop
,
Frank C
,
2004/06/07
Re: Cursors, Scaling, and Game Loop
,
Joseph J. Strout
,
2004/06/07
Re: Cursors, Scaling, and Game Loop
,
Asher Dunn
,
2004/06/08
Re: Cursors, Scaling, and Game Loop
,
Frank C
,
2004/06/08
Re: Cursors, Scaling, and Game Loop
,
Joe
,
2004/06/08
Re: Cursors, Scaling, and Game Loop
,
Joseph J. Strout
,
2004/06/08
Re: Cursors, Scaling, and Game Loop
,
Rasmus Lindén
,
2004/06/08
Background Music (Was: Cursors, Scaling, and Game Loop)
,
Nick Lockwood
,
2004/06/10
Re: Background Music (Was: Cursors, Scaling, and Game Loop)
,
Amy Barnes
,
2004/06/11
Re: Background Music (Was: Cursors, Scaling, and Game Loop)
,
Nick Lockwood
,
2004/06/11
Re: Background Music (Was: Cursors, Scaling, and Game Loop)
,
Amy Barnes
,
2004/06/11
Re: Background Music (Was: Cursors, Scaling, and Game Loop)
,
Joseph J. Strout
,
2004/06/11
Re: Background Music (Was: Cursors, Scaling, and Game Loop)
,
Nick Lockwood
,
2004/06/11
Re: Background Music (Was: Cursors, Scaling, and Game Loop)
,
Joseph J. Strout
,
2004/06/11
Re: Cursors, Scaling, and Game Loop
,
Joe
,
2004/06/08
Re: Cursors, Scaling, and Game Loop
,
Joseph J. Strout
,
2004/06/08
Re: Cursors, Scaling, and Game Loop
,
Joe
,
2004/06/08
Re: Cursors, Scaling, and Game Loop
,
Joseph J. Strout
,
2004/06/08
Object3D Fake Light Map - Fishing for ideas
,
Paul Kaiser
,
2004/06/07
Re: Object3D Fake Light Map - Fishing for ideas
,
William Squires
,
2004/06/08
Re: Object3D Fake Light Map - Fishing for ideas
,
Frank C
,
2004/06/08
Re: Object3D Fake Light Map - Fishing for ideas
,
Paul Kaiser
,
2004/06/08
Re: Object3D Fake Light Map - Fishing for ideas
,
Joseph J. Strout
,
2004/06/08
To check if a fast moving object hit
,
Rasmus Lindén
,
2004/06/07
Re: To check if a fast moving object hit
,
Ben Lilburne
,
2004/06/07
Re: To check if a fast moving object hit
,
Joseph J. Strout
,
2004/06/07
Re: To check if a fast moving object hit
,
Rasmus Lindén
,
2004/06/07
Re: To check if a fast moving object hit
,
Joseph J. Strout
,
2004/06/07
Re: To check if a fast moving object hit
,
Lars Jensen
,
2004/06/07
Re: To check if a fast moving object hit
,
Lars Jensen
,
2004/06/07
Re: To check if a fast moving object hit
,
Joseph J. Strout
,
2004/06/07
Re: To check if a fast moving object hit
,
Nick Lockwood
,
2004/06/07
Re: Subclasses and Constructors
,
Andy Dent
,
2004/06/06
Re: Subclasses and Constructors
,
William Squires
,
2004/06/07
subclasses and constructors?
,
Chris Dillman
,
2004/06/05
Re: subclasses and constructors?
,
Jonathan Johnson
,
2004/06/05
Re: subclasses and constructors?
,
Chris Dillman
,
2004/06/05
Re: subclasses and constructors?
,
Jonathan Johnson
,
2004/06/05
Re: subclasses and constructors?
,
Andy Dent
,
2004/06/05
Object3D offsetting from another Object3D
,
Paul Kaiser
,
2004/06/05
Re: Object3D offsetting from another Object3D
,
Paul Kaiser
,
2004/06/05
[fixed] Re: Object3D offsetting from another Object3D
,
Paul Kaiser
,
2004/06/05
Awesome Game
,
Amy Barnes
,
2004/06/08
Re: Object3D offsetting from another Object3D
,
Joseph J. Strout
,
2004/06/05
OpenGL Wrappers
,
Asher Dunn
,
2004/06/05
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/05
Re: OpenGL Wrappers
,
Seth Willits
,
2004/06/05
Re: OpenGL Wrappers
,
Daniel Lurie
,
2004/06/05
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/05
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/05
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/05
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/05
Re: OpenGL Wrappers
,
John Tsombakos
,
2004/06/06
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/06
Re: OpenGL Wrappers
,
John Tsombakos
,
2004/06/06
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/08
Re: OpenGL Wrappers
,
John Tsombakos
,
2004/06/06
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/08
Re: OpenGL Wrappers
,
John Tsombakos
,
2004/06/08
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/10
Re: OpenGL Wrappers
,
johnts
,
2004/06/05
Re: OpenGL Wrappers
,
Seth Willits
,
2004/06/05
Re: OpenGL Wrappers
,
Chris Dillman
,
2004/06/05
Re: OpenGL Wrappers
,
John Tsombakos
,
2004/06/05
Re: Re: OpenGL Wrappers
,
johnts
,
2004/06/06
Re: OpenGL Wrappers
,
Seth Willits
,
2004/06/06
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/08
Re: OpenGL Wrappers
,
Seth Willits
,
2004/06/08
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/08
Re: OpenGL Wrappers
,
Asher Dunn
,
2004/06/08
Title vs Person(s)
,
Eric Richards
,
2004/06/05
Re: Title vs Person(s)
,
Seth Willits
,
2004/06/05
Re: Title vs Person(s)
,
Eric Richards
,
2004/06/05
Re: Title vs Person(s)
,
Seth Willits
,
2004/06/05
Re: Title vs Person(s)
,
Eric Richards
,
2004/06/06
RB3D - Get and Set absolute rotation?
,
Paul Kaiser
,
2004/06/04
Re: RB3D - Get and Set absolute rotation?
,
Joseph J. Strout
,
2004/06/04
TEST
,
Chris Dillman
,
2004/06/03
[ANN] Quesa Wrappers v0.3b
,
Frank C
,
2004/06/03
How to Find MouseDown Coordinates on Planar Object
,
Robert Steely
,
2004/06/02
Re: How to Find MouseDown Coordinates on Planar Object
,
Joseph J. Strout
,
2004/06/02
Re: How to Find MouseDown Coordinates on Planar Object
,
Robert Steely
,
2004/06/03
Tracker music format support
,
Paul Kaiser
,
2004/06/02
Re: Tracker music format support
,
Joseph J. Strout
,
2004/06/02
Re: Tracker music format support
,
Chris Dillman
,
2004/06/02
Re: Tracker music format support
,
Joseph J. Strout
,
2004/06/02
Re: Tracker music format support
,
Chris Dillman
,
2004/06/02
Re: Tracker music format support
,
Seth Willits
,
2004/06/02
Re: Tracker music format support
,
Chris Dillman
,
2004/06/02
Re: Tracker music format support
,
Frank C
,
2004/06/02
Re: Tracker music format support
,
Chris Dillman
,
2004/06/02
Re: Tracker music format support
,
Frank C
,
2004/06/02
OpenGL Users
,
Thomas Cunningham
,
2004/06/01
Performance Question - Class / superclass
,
Paul Kaiser
,
2004/06/01
Re: Performance Question - Class / superclass
,
Chris Dillman
,
2004/06/01
Re: OpenGL Speeeeeeed!
,
Chris Dillman
,
2004/06/01
Re: OpenGL Speeeeeeed!
,
Nick Lockwood
,
2004/06/01
Re: OpenGL Speeeeeeed!
,
Chris Dillman
,
2004/06/01
Re: OpenGL Speeeeeeed!
,
Asher Dunn
,
2004/06/01
Re: [ANN] Quesa Wrappers v0.2b
,
Joseph J. Strout
,
2004/06/01
Re: [ANN] Quesa Wrappers v0.2b
,
Frank C
,
2004/06/01
Re: [ANN] Quesa Wrappers v0.2b
,
Joseph J. Strout
,
2004/06/01
Ignore
,
Chris Dillman
,
2004/06/01
TEST IGNORE...
,
Chris Dillman
,
2004/06/02
Re: rb3dspace Classic vs Carbon speed
,
Joseph J. Strout
,
2004/06/01
Re: rb3dspace Classic vs Carbon speed
,
Joseph J. Strout
,
2004/06/01
Re: About Platform Demo
,
Joseph J. Strout
,
2004/06/01
Re: About Platform Demo
,
Eric Richards
,
2004/06/01
Re: cost of textures
,
Nick Lockwood
,
2004/06/01
Re: cost of textures
,
Chris Dillman
,
2004/06/01
Re: cost of textures
,
Frank C
,
2004/06/01
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