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Re: Masking Is Funny

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Masking Is Funny
From: Few <lazarusp at earthlink dot net>
Date: Thu, 15 Jul 2004 04:18:34 -0500
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On Thursday, July 15, 2004, at 03:18  AM, Seth Willits wrote:

For some reason, the final output of the objects is mImage but half translucent. It's as if the mMask image was all gray, but when looking at it in the debugger, it is definitely the way I want it to be. The odd thing is if I even invert the mask image file, the final output doesn't change one bit. It is on the right shape too, so I have no idea why it's doing this. Any ideas?

I had the same problem until learning about pre-multiplying with black.
You've seen <http://www.geocities.com/jeffq_cnet/Meshwork/alphamask.html> right?
-Laz

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