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another OpenPlane update

To: REALbasic games <realbasic-games at lists dot realsoftware dot com>
Subject: another OpenPlane update
From: "Joseph J. Strout" <joe at realsoftware dot com>
Date: Tue, 21 Sep 2004 12:54:43 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
I've updated OpenPlane with a more complete physics model -- the plane now has proper lift, drag, thrust, and gravity, so you can actually fly the thing and it behaves approximately as a real plane would.

I've taken out the automatic rudder for now; use the Z and X keys to manually control the rudder if you like. I found it pretty easy to get the plane into a spin and end up in Davy Jones' locker (oops -- jumped genres there), so be gentle with the rudder. We'll need to do some tweaking to make it easier to fly.

Oh, one other tip: it's best to start in flight, because there is no land and your plane doesn't float. :) But even when you start in flight, the engine is off (not sure why -- need to study that more when I get a chance). So the first thing you should do is throttle up (using the + key), otherwise you'll quickly end up wet.

I also added a Read Me document that gives an overview of how the project works.

Additional modules or contributions of any sort are welcome.

  <http://www.strout.net/temp/OpenPlane.zip>

Best,
- Joe

--
REAL World 2005 - The REALbasic User Conference
March 23-25, 2005, Austin, Texas
<http://www.realsoftware.com/realworld>
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