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Re: another OpenPlane update

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: another OpenPlane update
From: Jeff Quan <jquan at mindspring dot com>
Date: Tue, 21 Sep 2004 20:15:30 -0700
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <a05300b33bd761a7ad201 at [10 dot 10 dot 13 dot 2]> <C67439AD-0BFD-11D9-AF73-000A95A5E76E at freaksw dot com> <35E140EE-0C08-11D9-A70B-000A95A5E76E at freaksw dot com> <a05300b3bbd7643877182 at [10 dot 10 dot 13 dot 2]> <52E36AAC-0C15-11D9-A70B-000A95A5E76E at freaksw dot com> <a05300b3fbd764ee31b20 at [10 dot 10 dot 13 dot 2]> <B4097D24-0C19-11D9-83E5-003065EFA2E2 at mindspring dot com> <E1A3C654-0C1C-11D9-B511-000A95DB6C90 at fireyesoftware dot com>

On Sep 21, 2004, at 3:23 PM, Asher Dunn wrote:
How's this: <http://www.fireyesoftware.com/waterTexture.tiff>

That tones down the white dots, but what we really need is something with less noise and more of a pattern to it. Shouldn't be hard to whip something up on my end. Considering I took all of a minute (literally) to create that texture, I'm surprised it's gotten so much mileage.
==
Jeff Quan
jquan at mindspring dot com

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