At 4:04 PM -1000 10/1/04, Thomas Cunningham wrote:
> Actually, I've taken it about as far as I am likely to.
Blah, rats, that is too bad, at least for us aerodynamic game enthusiasts.
Not really -- there are at least a couple of others that have
participated in this thread who have a better understanding of
aerodynamics than I do. We just need to convince them to translate
this understanding into code. :)
Best,
- Joe
--
REAL World 2005 - The REALbasic User Conference
March 23-25, 2005, Austin, Texas
<http://www.realsoftware.com/realworld>
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