| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Udevgames Contest Game Entry |
| From: | Lars Jensen <larsjensen at rcn dot com> |
| Date: | Fri, 29 Oct 2004 00:02:00 -0400 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
> I guess what I'm saying is that rotate / move method works better for > keys and the absolute direction method works better for joysticks. > Ideally, you'd have a choice. Total agreement. Seems like a good idea, but it's odd that I can't bring an example of it to mind...seems like one is always asked to make joysticks and keys emulate one another. lj _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://www.realsoftware.com/listarchives/lists.html> |
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| ||
| Previous by Date: | Re: OpenGL Lighting again [SOLVED], Asher Dunn |
|---|---|
| Next by Date: | screen to world?, Asher Dunn |
| Previous by Thread: | Re: Udevgames Contest Game Entry, Joseph Nastasi |
| Next by Thread: | Re: Udevgames Contest Game Entry, K-werkx Inc. Sales |
| Indexes: | [Date] [Thread] [Top] [All Lists] |