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Re: Nvidea and Object3D Mask problems

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Nvidea and Object3D Mask problems
From: Joseph Nastasi <joe at pyramiddesign dot us>
Date: Mon, 8 Nov 2004 04:18:59 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <F81817C6-30D8-11D9-98F9-000393907B46 at pyramiddesign dot us>

On Nov 7, 2004, at 11:20 AM, Joseph Nastasi wrote:

First, sorry for the cross post, but I am desperate on this one!

There is a bug report out for this:
Report Reference ID:  imiyqixx
RB3D - Nvidia display problems with alpha transparency

Has anyone found a workaround for this? What's the hold up getting it fixed?

Operator ERROR! I needed to make sure that the mask was 8 bit. Additionally, Jeff Quan straightened me out on the proper image and mask background colors (both black) required for transparency.

Thanks to all,
Joe
--
Joseph Nastasi
Pyramid Design - a software development firm
http://www.pyramiddesign.us
Voice 609 601-0814      Fax 609 601-0815

Creators of FTP Suite for REALbasic
Creators of A-OK! The Wings of Mercury
http://www.youarego.com
Columnist for REALbasic Developer
http://www.rbdeveloper.com



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