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Re: Eclipse Update

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Eclipse Update
From: Asher Dunn <asher at fireyesoftware dot com>
Date: Mon, 8 Nov 2004 18:59:46 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <BDB5636B dot A743%larsjensen at rcn dot com>

On Nov 8, 2004, at 5:54 PM, Lars Jensen wrote:

Ran it at night and the space dust is clearly evident...  :)

However, I tried various antialias settings, and it didn't make a difference
that I could see, full-screen or windowed,

Huh. It's subtle. Try zooming all the way out (minus key), and rotating the ship. With no antialiasing, the ship is quite jaggy, but with even antialiase of 2 it looks much nicer.

except that it crashed with some
kind of OpenGL memory allocation error when full screen with aa=16. (20"
iMac G5, 10.3.5)

Your card probably doesn't support that level. I will have to find some declares to get the maximum sample rate...

Asher Dunn
--------------------------------------------------------
President and Head Developer of Fireye Software <http://www.fireyesoftware.com/> Make PDFs from your RB app <http://www.fireyesoftware.com/code/pdfclasses/>
AIM and Yahoo: fireye7517
REALbasic 5.5.3 Mac OS X 10.3.5

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