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Re: [ResEx] OpenGL in RB

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: [ResEx] OpenGL in RB
From: Asher Dunn <asher at fireyesoftware dot com>
Date: Sat, 13 Nov 2004 17:16:03 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <6F383A7C-354D-11D9-82F9-000A95A5E76E at freaksw dot com>

On Nov 13, 2004, at 3:24 AM, Seth Willits wrote:

Horribly written, currently pointless article on OpenGL in RB using Asher's library. Part 1 of maybe 2 or 3 (depends how long it takes) which will demonstrate loading a Quake 2 model file and animating it. Just a heads up.

http://www.resexcellence.com/realbasic/

"spectacularly awesome"?!
It's just a pile of declares!

But they did take me a long time to make...
When is that header file reader gonna be done you guys? :-P

Asher Dunn
--------------------------------------------------------
President and Head Developer of Fireye Software <http://www.fireyesoftware.com/> Make PDFs from your RB app <http://www.fireyesoftware.com/code/pdfclasses/>
AIM and Yahoo: fireye7517
REALbasic 5.5.3 Mac OS X 10.3.5

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