On Nov 13, 2004, at 7:11 PM, Thomas Cunningham wrote:
Horribly written, currently pointless article on OpenGL in RB using
Asher's library. Part 1 of maybe 2 or 3 (depends how long it takes)
which will demonstrate loading a Quake 2 model file and animating it.
Just a heads up.
I have no idea what this first sentence means.
Sorry... when I type emails and chat conversations, I often leave out
the first half of sentences because I assume you'll be able to read my
mind. Put "At the link above[/below, I forget] is a" before the
sentence and it'll make sense.
And in your article, again,
if I understand what you are trying to say, you write that OpenGL does
not
draw in the bounds of a canvas, only the window. Not true, Nick
Lockwood has
written such an OGL canvas.
Yeah, but I'm not using Nick's canvas am I? In my project it doesn't do
it.
Seth Willits
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REALbasic Guru at ResExcellence - http://www.resexcellence.com/realbasic
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