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Re: expanding 3D FPS article

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: expanding 3D FPS article
From: Lars Jensen <larsjensen at rcn dot com>
Date: Thu, 18 Nov 2004 00:37:32 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
> display I added to the main screen to show the character's position said that
> his Y position was NAN(000)

NAN means "not a number" -- apparently your calculations have hit some kind
of place where they don't make sense. Divide by zero along an edge or
something, maybe?

Unfortunately that pretty much exhausts my knowledge on the topic. Maybe
that will spark some thoughts in the wee hours until more knowledgeable
heads come on the scene...

lj

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