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Re: [ResEx] OpenGL in RB

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: [ResEx] OpenGL in RB
From: Asher Dunn <asher at fireyesoftware dot com>
Date: Mon, 22 Nov 2004 15:21:50 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <BDC667E3 dot 5948%mauitom at maui dot net>

On Nov 21, 2004, at 8:42 PM, Thomas Cunningham wrote:

I added this feature to my latest OGL demo that uses two fog routines and
the ever popular cube.
Compiled application and project code at,

http://www.maui.net/~mauitom/OpenGL.html

Cool, thanks. Maybe I can get fog to work with your example :-)
Just a quick note, the "Spinning Pyramid Code" link is broken. It points to <www.maui.net/Spinning Pyramid Code.rb.zip> instead of <www.maui.net/~mauitom/Spinning Pyramid Code.rb.zip>

Thanks!

Asher Dunn
--------------------------------------------------------
President and Head Developer of Fireye Software <http://www.fireyesoftware.com/> Make PDFs from your RB app <http://www.fireyesoftware.com/code/pdfclasses/>
AIM and Yahoo: fireye7517
REALbasic 5.5.3 Mac OS X 10.3.5

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