realbasic-games
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Re: expanding 3D FPS article

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: expanding 3D FPS article
From: Joe Raffanti <joeraffanti at accessbee dot com>
Date: Thu, 25 Nov 2004 09:19:15 -0800
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <a06100500bdc1cf578351 at 66 dot 81 dot 33 dot 215> <a05300b01bdc26258c074 at 10 dot 10 dot 13 dot 6> <a06100500bdc44d5826fc at 66 dot 81 dot 43 dot 21> <a05300b04bdc7a7ad653a at 10 dot 10 dot 13 dot 6> <a06100500bdc7daabf330 at 66 dot 81 dot 53 dot 166> <595135f404112210173007c21d at mail dot gmail dot com> <a06100500bdc9629e9636 at [66 dot 81 dot 59 dot 150]> <a06200718bdc9686d703c at [10 dot 10 dot 13 dot 6]> <a06100500bdc983dc6570 at [66 dot 81 dot 56 dot 58]> <a06200701bdc9b88a6b1f at [10 dot 10 dot 13 dot 6]> <a06100500bdca802acf88 at [66 dot 81 dot 43 dot 39]> <a06200718bdca8e78a95d at [10 dot 10 dot 13 dot 6]>
Aha. Hopefully that is it; I strongly recommend you update your copy of RB to 5.5.4. Lots of good fixes have gone in since 5.5.1.

OK, I downloaded REALbasic 5.5.4, but the debugger still quits after the main window opens. I think it might not be loading the level files correctly (after the main window's open event, there is nothing in the mTriangles array, and mFloorObj is nil). Is there anything I need to add to or fix in the project before it will work?

thanks,
Joe Raffanti
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