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Re: expanding 3D FPS article

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: expanding 3D FPS article
From: Rasmus Lindén <rasmuslinden at gmail dot com>
Date: Sat, 27 Nov 2004 19:07:05 +0100
Delivered-to: realbasic-games at lists dot realsoftware dot com
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References: <a06100500bdc1cf578351 at 66 dot 81 dot 33 dot 215> <a06100500bdc9629e9636 at 66 dot 81 dot 59 dot 150> <a06200718bdc9686d703c at 10 dot 10 dot 13 dot 6> <a06100500bdc983dc6570 at 66 dot 81 dot 56 dot 58> <a06200701bdc9b88a6b1f at 10 dot 10 dot 13 dot 6> <a06100500bdca802acf88 at 66 dot 81 dot 43 dot 39> <a06200718bdca8e78a95d at 10 dot 10 dot 13 dot 6> <a06100500bdcbc289458d at 66 dot 81 dot 33 dot 82> <a06200700bdcd9224a1e6 at 10 dot 10 dot 13 dot 6> <a06100500bdce6cc561f5 at 66 dot 81 dot 59 dot 93>
> OK, the problem is probably that I'm using mac OS 9. Is there a
> version of this code that will work with OS 9?

I don't really remember if there is any OS X specific code in racu,
and I don't think there was when I was looking at the code. However,
it uses Quesa for some more low level stuff then RB3D can handle(like
texture moving etc), so try to install Quesa for OS 9 and see if it
runs(if you haven't tried that already.
 
> thanks,
> Joe Raffanti
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