| To: | Rasmus Lindén <rasmuslinden at gmail dot com>, REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: expanding 3D FPS article |
| From: | Joe Raffanti <joeraffanti at accessbee dot com> |
| Date: | Sat, 27 Nov 2004 17:03:59 -0800 |
| Cc: | |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <a06100500bdc1cf578351 at 66 dot 81 dot 33 dot 215> <a06100500bdc9629e9636 at 66 dot 81 dot 59 dot 150> <a06200718bdc9686d703c at 10 dot 10 dot 13 dot 6> <a06100500bdc983dc6570 at 66 dot 81 dot 56 dot 58> <a06200701bdc9b88a6b1f at 10 dot 10 dot 13 dot 6> <a06100500bdca802acf88 at 66 dot 81 dot 43 dot 39> <a06200718bdca8e78a95d at 10 dot 10 dot 13 dot 6> <a06100500bdcbc289458d at 66 dot 81 dot 33 dot 82> <a06200700bdcd9224a1e6 at 10 dot 10 dot 13 dot 6> <a06100500bdce6cc561f5 at 66 dot 81 dot 59 dot 93> <595135f404112710074a3f5417 at mail dot gmail dot com> |
I don't really remember if there is any OS X specific code in racu, and I don't think there was when I was looking at the code. However, it uses Quesa for some more low level stuff then RB3D can handle(like texture moving etc), so try to install Quesa for OS 9 and see if it runs(if you haven't tried that already. OK, I installed Quesa and (to my relief) the program seemed to work, except that it was extremely slow (when I pressed an arrow key to move it waited about half a second and then showed the next frame). This could be because I have a slow computer, but I doubt it because 3D graphics are usually not nearly as sluggish on it as they were when running RACU. Does anyone have any thoughts on why this is? thanks, Joe Raffanti _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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