At 11:45 AM -0500 11/28/04, ClassOneSW at aol dot com wrote:
The LR lists .graphics as a property of a spritesurface
Unfortunately the LR is out of date here -- that has been gone since 3.5 or so.
and I have seen Matt's pacmac example where he uses
.graphics.drawstring to draw to the window outside the bounds of the
sprite surface. But when I try
He should be drawing to the window graphics (i.e. self.graphics) instead.
Best,
- Joe
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