On Dec 13, 2004, at 7:44 PM, Jose Lopez wrote:
As said before, when commenting the upper lines of code out, the lower
part works as expected, when not, I get wired tile placements, usually
all in the upper left corner of the spritesurface. Don't know if I am
doing something wrong or if this would work for example in OS 9, where
the Quartz engine would not 'interfere' and void the need for
'useoldrenderer' compliant code.
There were some issues with Painttile not drawing correctly. A quick
look at the bug database and I found one I submitted - way back for
4.5.2 that's still open:
http://www.realsoftware.com/feedback/viewreport.php?reportid=mjhbtnug
And this, also from back at 4.5.2 and still open:
http://www.realsoftware.com/feedback/viewreport.php?reportid=xnfevias
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