Writing Games with REALbasic (date)
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March 31, 2005
Re: Quesa Wrappers questions
,
Frank Condello
,
14:00
Re: Quesa Wrappers questions
,
Jeff Quan
,
11:00
Re: Quesa Wrappers questions
,
Frank Condello
,
02:00
March 30, 2005
Quesa Wrappers questions
,
Jeff Quan
,
20:30
March 29, 2005
Re: Declare wrapper functions vs. straight declares -- performace
,
Asher Dunn
,
22:00
Re: Declare wrapper functions vs. straight declares -- performace
,
Asher Dunn
,
22:00
Re: Declare wrapper functions vs. straight declares -- performace
,
Joseph J. Strout
,
08:00
RBGL started at SourceForge
,
cap'n bishop
,
03:00
March 28, 2005
Re: Declare wrapper functions vs. straight declares -- performace
,
Asher Dunn
,
23:00
Re: Declare wrapper functions vs. straight declares -- performace
,
Joseph J. Strout
,
22:00
Declare wrapper functions vs. straight declares -- performace
,
Asher Dunn
,
21:30
Re: realbasic-games Digest, Vol 12, Issue 24
,
Asher Dunn
,
20:30
Re: REALbasicGL
,
Asher Dunn
,
20:30
Re: realbasic-games Digest, Vol 12, Issue 24
,
Nick Lockwood
,
17:30
Re: realbasic-games Digest, Vol 12, Issue 24
,
cap'n bishop
,
15:00
MorphMap Class
,
Joe Raffanti
,
12:30
REALbasicGL
,
cap'n bishop
,
00:00
March 27, 2005
Re: How to draw 3D lines and Circles into Rb3dspace?
,
Joseph J. Strout
,
23:30
Re: Maximum optimization
,
Asher Dunn
,
22:30
Maximum optimization
,
cap'n bishop
,
22:30
How to draw 3D lines and Circles into Rb3dspace?
,
Patt Christ
,
20:30
Zombie Port Project
,
Thomas Cunningham
,
19:30
Re: More thoughts on the Zombie game
,
Joseph J. Strout
,
10:00
Re: More thoughts on the Zombie game
,
William Squires
,
10:00
Re: Project idea: Zombie strategy game
,
Jeff Quan
,
01:30
March 26, 2005
Re: Project idea: Zombie strategy game
,
Joseph J. Strout
,
22:30
Re: Project idea: Zombie strategy game
,
Thomas Cunningham
,
20:30
Re: Project idea: Zombie strategy game
,
Ferlin Scarborough
,
19:30
Re: Project idea: Zombie strategy game
,
KamaShin
,
19:00
Re: More thoughts on the Zombie game
,
Bram Vandenbon
,
16:00
Re: More thoughts on the Zombie game
,
Joseph J. Strout
,
14:30
Re: Project idea: Zombie strategy game
,
Joseph J. Strout
,
14:30
Some games you guys can test
,
Asher Dunn
,
10:30
More thoughts on the Zombie game
,
William Squires
,
10:00
Re: Project idea: Zombie strategy game
,
Lars Jensen
,
09:30
Re: RB 3D FAQ?
,
Lars Jensen
,
09:30
Re: Project idea: Zombie strategy game
,
Jeff Quan
,
02:00
Re: Project idea: Zombie strategy game
,
Asher Dunn
,
01:30
March 25, 2005
Re: Project idea: Zombie strategy game
,
Bram Vandenbon
,
21:30
Re: Project idea: Zombie strategy game
,
KamaShin
,
20:00
Re: RB 3D FAQ?
,
Thomas Cunningham
,
14:30
Re: Project idea: Zombie strategy game
,
Joseph J. Strout
,
11:00
Re: Project idea: Zombie strategy game
,
Joseph J. Strout
,
11:00
Re: RB 3D FAQ?
,
Lars Jensen
,
09:00
RB 3D FAQ?
,
Justin Elliott
,
08:30
Re: Project idea: Zombie strategy game
,
Bram Vandenbon
,
08:30
March 24, 2005
Thinking about zombies...
,
William Squires
,
22:00
Re: Project idea: Zombie strategy game
,
Jeff Quan
,
14:30
Re: Project idea: Zombie strategy game
,
Lars Jensen
,
14:30
Re: Project idea: Zombie strategy game
,
Bill Marcy
,
14:00
Re: Project idea: Zombie strategy game
,
Lars Jensen
,
14:00
Re: Project idea: Zombie strategy game
,
Jeff Quan
,
13:30
March 23, 2005
Re: Project idea: Zombie strategy game
,
Jeff Quan
,
22:30
Re: Open GL Within QuickTime?
,
Asher Dunn
,
22:00
Re: Project idea: Zombie strategy game
,
Philip Regan
,
22:00
Re: Project idea: Zombie strategy game
,
Daniel Lurie
,
21:00
Re: Open GL Within QuickTime?
,
Daniel Lurie
,
21:00
Re: Project idea: Zombie strategy game
,
William Squires
,
20:00
Re: Project idea: Zombie strategy game
,
Lars Jensen
,
17:30
Re: Project idea: Zombie strategy game
,
cap'n bishop
,
16:30
Open GL Within QuickTime?
,
Michael Diehr
,
13:00
Re: Project idea: Zombie strategy game
,
Bram Vandenbon
,
09:00
March 22, 2005
Re: Project idea: Zombie strategy game
,
William Squires
,
20:00
Re: Project idea: Zombie strategy game
,
Jeff Quan
,
19:30
Side Scrolling Game Development Tool
,
Jesse Simko
,
18:00
Re: Project idea: Zombie strategy game
,
Jeff Quan
,
17:30
Re: Project idea: Zombie strategy game
,
Joseph J. Strout
,
17:00
Re: Project idea: Zombie strategy game
,
KamaShin
,
16:00
Re: Shadows
,
Lars Jensen
,
15:30
Re: Project idea: Zombie strategy game
,
Joseph J. Strout
,
13:30
Re: Shadows
,
Frank Condello
,
13:30
Re: Shadows
,
Joseph J. Strout
,
13:30
RE: Welcome to the "realbasic-games" mailing list
,
HAGGE, STEPHEN C
,
13:00
Re: Project idea: Zombie strategy game
,
Jeff Quan
,
13:00
Shadows
,
Lars Jensen
,
12:30
Re: Project idea: Zombie strategy game
,
Lars Jensen
,
12:30
Re: Project idea: Zombie strategy game
,
Jesse Simko
,
12:30
Re: Project idea: Zombie strategy game
,
Joseph J. Strout
,
12:00
Re: Project idea: Zombie strategy game
,
Lars Jensen
,
11:30
Re: Project idea: Zombie strategy game diverging to Killer Bees
,
Bruce Carter
,
09:30
Re: Project idea: Zombie strategy game
,
Joseph J. Strout
,
09:30
Re: Project idea: Zombie strategy game
,
Chaz Larson
,
08:00
March 21, 2005
Project idea: Zombie strategy game
,
Joseph J. Strout
,
18:00
Re: realbasic-games Digest, Vol 12, Issue 17
,
KamaShin
,
16:00
Re: MiniMax (AI for 2 player games)
,
Joseph J. Strout
,
09:30
Re: MiniMax (AI for 2 player games)
,
Pepe
,
08:00
March 20, 2005
Re: Floating Window appearing as a Document Window
,
Asher Dunn
,
20:30
March 19, 2005
Floating Window appearing as a Document Window
,
KamaShin
,
18:00
March 15, 2005
Re: The schoolbus game - performance of RB
,
Joseph Nastasi
,
07:30
Re: Matte Surfaces
,
Jesse Simko
,
00:30
March 14, 2005
Re: The schoolbus game - performance of RB
,
Nick Lockwood
,
20:30
Re: Matte Surfaces
,
Nick Lockwood
,
19:30
Re: Matte Surfaces
,
Jesse Simko
,
13:00
Re: Slow RB3D loading (Was: Matte Surfaces)
,
Joseph Nastasi
,
10:00
Re: Slow RB3D loading (Was: Matte Surfaces)
,
Joseph J. Strout
,
09:30
March 13, 2005
Re: Matte Surfaces
,
Lars Jensen
,
18:00
Re: Slow RB3D loading
,
Jeff Quan
,
15:30
Slow RB3D loading (Was: Matte Surfaces)
,
Frank Condello
,
14:30
Re: Matte Surfaces
,
Jesse Simko
,
14:00
Re: Matte Surfaces
,
John Tsombakos
,
13:00
Re: Matte Surfaces
,
Jesse Simko
,
12:30
March 12, 2005
Re: The schoolbus game - performance of RB
,
Joseph J. Strout
,
17:00
Re: Matte Surfaces
,
Lars Jensen
,
15:30
The schoolbus game - performance of RB
,
Heinz J. Gattringer
,
13:30
Re: Matte Surfaces
,
Jesse Simko
,
04:00
March 11, 2005
Multitexturing (Was: Matte Surfaces)
,
Frank Condello
,
15:00
Multitexturing (Was: Matte Surfaces)
,
Frank Condello
,
15:00
Re: Matte Surfaces
,
Frank Condello
,
14:30
Re: Matte Surfaces
,
Lars Jensen
,
14:00
Re: Matte Surfaces
,
Jeff Quan
,
13:30
School Bus (was Re: Matte Surfaces)
,
Joseph J. Strout
,
13:30
Re: Matte Surfaces
,
Joseph J. Strout
,
13:30
Re: Matte Surfaces
,
Jesse Simko
,
12:30
Re: Matte Surfaces
,
Jeff Quan
,
11:30
Re: Matte Surfaces
,
Seth Duke
,
10:00
Re: Matte Surfaces
,
Joseph J. Strout
,
09:00
Re: Matte Surfaces
,
Joseph J. Strout
,
09:00
Re: Matte Surfaces
,
Frank Condello
,
03:30
Re: Matte Surfaces
,
Jesse Simko
,
02:00
Re: Matte Surfaces
,
Frank Condello
,
01:00
Re: Matte Surfaces
,
Lars Jensen
,
00:30
Matte Surfaces
,
Jesse Simko
,
00:00
March 10, 2005
Re: MiniMax (AI for 2 player games)
,
Pepe
,
08:30
March 09, 2005
Re: MiniMax (AI for 2 player games)
,
Joseph J. Strout
,
09:30
Re: MiniMax (AI for 2 player games)
,
Pepe
,
08:30
Re: Progress bar won't update
,
RivaBoy
,
04:30
March 08, 2005
Declaring to XOpenDisplay, XCloseDisplay, and DefaultScreen (Linux)
,
Asher Dunn
,
08:30
Re: Reading from and Writing to a File
,
Asher Dunn
,
07:00
Re: Progress bar won't update
,
Martin Fitzgibbons
,
03:30
Progress bar won't update
,
RivaBoy
,
03:00
March 07, 2005
Re: Fit of nostalgia (3-d maze games) - the leprechaun
,
Lars Jensen
,
23:00
Re: Fit of nostalgia (3-d maze games)
,
William Squires
,
22:00
Re: Fit of nostalgia (3-d maze games) - the leprechaun
,
Walter Jeffries
,
21:00
Re: Fit of nostalgia (3-d maze games) - the leprechaun
,
Heinz J. Gattringer
,
20:30
Re: Reading from and Writing to a File
,
Martin Fitzgibbons
,
18:00
Re: Thanks
,
Asher Dunn
,
17:00
Reading from and Writing to a File
,
Josh Farquhar
,
16:00
Re: Fit of nostalgia (3-d maze games)
,
Bruce Carter
,
14:30
Re: Re: Fit of nostalgia (3-d maze games)
,
John Tsombakos
,
14:30
Re: Fit of nostalgia (3-d maze games)
,
Joseph J. Strout
,
14:30
Re: Fit of nostalgia (3-d maze games)
,
Bruce Carter
,
14:00
Re: Fit of nostalgia (3-d maze games)
,
Bruce Carter
,
14:00
Re: Fit of nostalgia (3-d maze games)
,
Bruce Carter
,
14:00
Re: Fit of nostalgia (3-d maze games)
,
Joseph J. Strout
,
12:00
Re: Fit of nostalgia (3-d maze games)
,
Geoff Perlman
,
11:30
Re: Fit of nostalgia (3-d maze games)
,
Phil M
,
11:30
Re: Fit of nostalgia (3-d maze games)
,
Joseph J. Strout
,
11:00
Re: Fit of nostalgia (3-d maze games)
,
Joseph Nastasi
,
11:00
Re: Fit of nostalgia (3-d maze games)
,
Jeff Quan
,
11:00
Re: Fit of nostalgia (3-d maze games)
,
Lars Jensen
,
10:30
Re: Fit of nostalgia (3-d maze games)
,
Joseph J. Strout
,
09:30
Fit of nostalgia (3-d maze games)
,
Bruce Carter
,
08:00
Re: Progressbar
,
Martin Fitzgibbons
,
01:30
March 06, 2005
Re: Progressbar
,
Lars Jensen
,
23:30
Re: Progressbar
,
Martin Fitzgibbons
,
22:30
Re: Keyboard control
,
Martin Fitzgibbons
,
22:30
Re: Keyboard control
,
Lars Jensen
,
21:30
Re: Progressbar
,
Lars Jensen
,
21:30
Progressbar
,
Martin Fitzgibbons
,
21:00
Keyboard control
,
Martin Fitzgibbons
,
21:00
Re: How to get a 'human understandable' direction out of a
,
Joseph J. Strout
,
15:30
Was: Re: How to get a 'human understandable' direction out of
,
Heinz J.Gattringer
,
13:00
Was: Re: How to get a 'human understandable' direction out of a quaternion
,
William Squires
,
10:30
March 05, 2005
Re: How to get a 'human understandable' direction out of a
,
Heinz J.Gattringer
,
17:00
March 04, 2005
Re: How to get a 'human understandable' direction out of a quaternion
,
Joseph J. Strout
,
17:30
How to get a 'human understandable' direction out of a quaternion
,
Heinz J.Gattringer
,
17:00
Re: MiniMax (AI for 2 player games)
,
Lars Jensen
,
16:00
Re: MiniMax (AI for 2 player games)
,
Joseph J. Strout
,
13:30
Re: MiniMax (AI for 2 player games)
,
Lars Jensen
,
13:00
Re: MiniMax (AI for 2 player games)
,
Joseph J. Strout
,
11:30
Re: MiniMax (AI for 2 player games)
,
Pepe
,
11:00
Re: Changing the mouse position
,
Josh Farquhar
,
03:00
Re: Changing the mouse position
,
Frank Condello
,
03:00
Re: Changing the mouse position
,
Josh Farquhar
,
03:00
Re: Changing the mouse position
,
Frank Condello
,
01:30
Changing the mouse position
,
Josh Farquhar
,
01:30
March 03, 2005
Re: Renegades Documentation?
,
Joseph J. Strout
,
16:00
Re: Renegades Documentation?
,
LMSpam
,
16:00
Renegades Documentation?
,
Stan Rosenbaum
,
15:30
Re: Doc's on box to box
,
Eric Richards
,
12:30
March 02, 2005
Thanks
,
Sam Dunster
,
15:00
Re: MiniMax (AI for 2 player games)
,
Joseph J. Strout
,
09:30
MiniMax (AI for 2 player games)
,
Pepe
,
04:00
March 01, 2005
Re: SS tiles bigger than 64px
,
Eric Richards
,
22:30
Re: Doc's on box to box
,
Heinz J. Gattringer
,
18:00
Re: SS tiles bigger than 64px
,
Joseph J. Strout
,
16:00
SS tiles bigger than 64px
,
Sam Dunster
,
15:00
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