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Re: Animation Loops, Again! (Was: Water simulation)

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Animation Loops, Again! (Was: Water simulation)
From: "Joseph J. Strout" <joe at realsoftware dot com>
Date: Tue, 26 Apr 2005 17:02:05 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <BE942DA6 dot CFA5%larsjensen at rcn dot com>
At 5:41 PM -0400 4/26/05, Lars Jensen wrote:

In fact, this is the main reason I haven't updated my "fun" stuff in quite a
while. I've only got a little time to spend on that, and I don't want to use
it all up researching and debugging the pros and cons of all the myriad ways
to drive frames in full-screen and non-full-screen mode on various platforms
-- especially when it could all change with the next RB update.

For what it's worth, I just drive all my games with a timer, and it seems to work fine.

Best,
- Joe

--
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|    Joseph J. Strout           REAL Software, Inc.                |
|    joe at realsoftware dot com       http://www.realsoftware.com        |
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