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Re: Zombie Invasion in 3D!

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Zombie Invasion in 3D!
From: Lars Jensen <larsjensen at rcn dot com>
Date: Fri, 29 Apr 2005 23:05:08 -0400
Delivered-to: realbasic-games at lists dot realsoftware dot com
> Thanks to some great 3D modeling by Jeff Quan, I now have a very
> early version of a 3D version of Zombie Invasion.

Yippee!! I forgive you for not using my colors, this is better. And I love
the ambient sounds!

> left/right turns your character, up-arrow moves him forward, and
> down-arrow turns him around and moves him forward.

Plus ASDW for moving the camera. Tip: to see the whole board, find this
line:

Camera.Position = OrbitSphere( mPOI, 10, mCamLongitude, mCamLatitude )

and change the 10 to 30 -- then make your window fairly wide, and use the
ASDW keys to shift the board a little.

   Here lies
 Luckless Lars
     ----
   Next time
Watch out for cars

lj
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