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Re: Alternate 3D

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Alternate 3D
From: Daniel Lurie <dl1021 at optonline dot net>
Date: Sat, 14 May 2005 10:06:40 -0400
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <BEA9B90C dot D362%larsjensen at rcn dot com> <AE3F32FA-45EE-4567-8585-0DD51958A810 at devermore dot net> <p06200705beaa72289892 at [192 dot 168 dot 0 dot 101]> <82E63657-59D4-4E23-911D-82B2DBDE5288 at devermore dot net>

On May 13, 2005, at 5:38 PM, Dustin Evermore wrote:
In the future BlitzMax will feature a full 3D game engine and tools(?)
written in BlitzMax itself.

That is interesting -- for the future.

It's just that in the current product description, for the currently available version, it said 2D only for Mac. To answer another person who continued to ask what RB3D can do that Blitz can't after my last reply, I thought it was obvious -- no 3D available for Mac versions right now.

DE

That's not strictly true either. 3D is avaliable via OpenGL. You can use all OpenGL functions in it right now. It does not provide a 3d engine yet. But, 3D is certainly possible.

============
Daniel R. Lurie
============
http://www.vikingdan.com

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