realbasic-games
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Re: Quesa Confusion

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Quesa Confusion
From: Rasmus Lindén <rasmuslinden at gmail dot com>
Date: Sun, 15 May 2005 03:29:45 +0200
Delivered-to: realbasic-games at lists dot realsoftware dot com
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Hi everyone, I have a few questions about Quesa/3D Games:

If I develop a 3D game with REALbasic, do I need to include Quesa in the folder with the game when it is distributed, or will it work without this? (I assume that Quesa is necessary if I'm using Quesa declares, but what if I'm not?)

Will a 3D game which does not use quesa declares work without Quesa included, and if it does, will it be using OpenGl or Quickdraw3D, or something?

I guess my main question is: do I need to include Quesa with every 3D game I distribute, or can I assume that it will work without it?

This is how I understand it:
If the user has Quesa installed, you do not need to have Quesa in the folder with the game. But if he doesn't(which you shouldn't assume IMO, esp since it's not used that much) you will need to have Quesa in the folder with the game. A realbasic application using RB3D will use Quesa(OpenGL renderer) unless it's running on Mac OS 9(or earlier), then it will use Quickdraw3D unless you have Quesa in the folder with the game or the user has installed Quesa over Quickdraw3D. In Windows, it will use Quesa, unless you have installed Quickdraw3D over Quesa(and renamed Quickdraw3D to Quesa or something).

To answer your main question, you will need to include Quesa in almost every case.
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