Hi everyone, I have a few questions about Quesa/3D Games:
If I develop a 3D game with REALbasic, do I need to include Quesa
in the folder with the game when it is distributed, or will it work
without this? (I assume that Quesa is necessary if I'm using Quesa
declares, but what if I'm not?)
Will a 3D game which does not use quesa declares work without Quesa
included, and if it does, will it be using OpenGl or Quickdraw3D,
or something?
I guess my main question is: do I need to include Quesa with every
3D game I distribute, or can I assume that it will work without it?
This is how I understand it:
If the user has Quesa installed, you do not need to have Quesa in the
folder with the game. But if he doesn't(which you shouldn't assume
IMO, esp since it's not used that much) you will need to have Quesa
in the folder with the game.
A realbasic application using RB3D will use Quesa(OpenGL renderer)
unless it's running on Mac OS 9(or earlier), then it will use
Quickdraw3D unless you have Quesa in the folder with the game or the
user has installed Quesa over Quickdraw3D. In Windows, it will use
Quesa, unless you have installed Quickdraw3D over Quesa(and renamed
Quickdraw3D to Quesa or something).
To answer your main question, you will need to include Quesa in
almost every case.
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