> Armageddon, where we put a fair amount of effort into randomly
> generating them, and nobody noticed. :)
Well if you had put more variation into the skylines like I asked... ;)
And don't think I don't notice that when I pick up certain weapons I change
my shirt, grow a beard, go bald, put on sunglasses...
---
Dead zombies...did you consider these in the gameplay? It's kind of
disconcerting that they just vanish. Perhaps they should become obstacles
(or maybe non-obstacle scenery, of which other examples could include weed
patches and fresh grave dirt).
> Of course the next thing we need, obstacle-wise, are obstacles that
> take up more than one square of the grid.
Iron fences (to go along with the iron gate idea) might look good too,
though I'm not sure I'd want to have to navigate around a long fence during
gameplay. There could be long-ish runs around the perimeter though.
lj
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