At 3:43 PM -0400 5/16/05, Lars Jensen wrote:
> The background model isn't particularly efficient. It duplicates the
background texture...
Oops -- I meant it duplicates the _board_ texture; i.e. the grass, but
without the grid.
It also scales it up about a zillion times. That's not really
necessary; instead, set the U and V coordinates of the four corners
of your ground square to very large numbers, and the texture will
repeat that many times.
Best,
- Joe
--
Joe Strout REAL Software, Inc.
Vote for REALbasic (twice!) in the LinuxWorld Reader's Choice Awards:
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